1. Teams must be comprised of 1 – 4 people. We highly recommend that you team with other peers to form a team of 4 people and have a better experience in the event.
  2. Teams should be made up exclusively of college students (or recent graduates within one year of having graduated) who are not involved in the organizing team, volunteering, judging, sponsoring, or in any other position of privilege in the event.
  3. A person can only be participating in one team. Otherwise, will result in disqualification of both teams.
  4. All team members should always be present in the event. Leaving the venue will result in a penalty for the team.
  5. According to the rules of the venue and Tecnológico de Monterrey campus Monterrey, participants who leave campus after midnight will not be allowed to come back in until morning.
  6. All work on a project should be done at the hackathon.
  7. Teams can use an idea they had before the event, but they must start working on it at the event.
  8. Teams can work on an idea that they have worked on before (as long as they do not re-use code or other project materials).
  9. Teams can use libraries, frameworks, or open-source code in their projects. Working on a project before the event and open-sourcing it for the sole purpose of using the code during the event is against the spirit of the rules and is not allowed.
  10. Teams must stop hacking once the time is up. However, teams are allowed to debug and make small fixes to their programs after time is up. Making large changes or adding new features is not allowed.
  11. All teams must submit a project when the time is up, regardless if they finished or not. Teams that do not submit a project when the time is up, will result penalized.
  12. Projects that violate the Code of Conduct are not allowed.
  13. Teams can be disqualified from the competition at the organizers’ discretion. Reasons might include but are not limited to breaking these rules, breaking the Code of Conduct, or other unsporting behavior.